Memory match
Turn over two cards. Remember the shapes and find every pair.
Pairpetal33 small games, with clear rules and room to undo.
Turn over two cards. Remember the shapes and find every pair.
PairpetalMove numbered tiles into the gap until every number is in order.
TileswayEach tap flips a cross of lights. Switch the whole board off.
LighttoggleFollow open passages from Start to Finish. Turn back when you need to.
MazeliltChoose squares whose row and column weights match the edge totals.
WeightsproutDivide the grid into rectangles. Each number gives its rectangle’s area.
RectangroveBalance zeros and ones, avoid triples, and make rows and columns unique.
ParityvalePair trees with tents. Keep tents apart and match the outside counts.
TentgrovePour matching top colors between bottles until every filled bottle is one color.
VialgardenPush crates onto their targets. A crate against the wrong wall may get stuck.
CrateharborJump a peg over its neighbour into a hole. Keep going until one peg remains.
PegwhisperJoin matching letters without crossing paths, and fill the grid.
LineknollRemove touching groups of two or more. Tiles fall and empty columns shift left.
ClusterrillUse each number once in every row and column, and follow the inequality signs.
OrderfernDraw one unbroken loop. Each number counts the edges around its square.
LoopcairnFit numbers into the grid so every crossing equation is correct.
SumwickerRearrange every letter to find the everyday word described by the clue.
ScramblenookBuild numbered islands in one connected sea. Keep islands separate.
ReefwispArrange heights without repeats. Match how many buildings each edge can see.
RisetrellFill each thermometer from its bulb and match all row and column totals.
ThermofennPlace bulbs to light every open cell. Bulbs must not shine on each other.
BeamwicketMap each number to one letter and complete a small set of crossing words.
CodebrackenPlace every supplied word into the grid. Crossing letters must agree.
FillquayUse 1–4 in rows, columns and boxes. Match each cage sum without repeating a number.
CagefernEach brick is the sum of the two directly below it. Fill the missing numbers.
PyrinookMove one match to turn an addition or subtraction statement into a true equation.
WickcairnPlace fixed shapes without rotating them. Complete full rows and columns to clear them.
TilebrimMove blocks along their long axes. Guide the target block all the way through the exit.
GatebrimMatch colored runs to the clues. Same-color groups need a gap; different colors can touch.
TintweftAdjust your mix to match a visible target. Start with just one hue control.
HuewhorlUse the fruit equations to find each value, then work out the target.
GlyphsprigChange one letter at a time to reach the target. Each step must be in the word list.
RungpetalClear equal numbers or pairs that make 10. Match along a row or column with no numbers between.
TenrillTry another name, or show all games.